We
allow this transformation, because although it can change space into
time and vice versa, it does create mixed complex
coordinates. (i.e. time remains imaginary, space real)
This works also in space-time with more dimensions, because an angle
between 2 lines defines a plane, either with 2 space-like coordinates,
2 time-like coordinates, or 1 of each. In the latter case, we
should take note of the light cone originating from the vertex.
So:
- Angles in (1+1) dimensional
space-time are imaginary valued
rapidities, +(π/2)
times the number of light cones crossed.
Note on "crossing light cones": At vertex (B) the internal angle (also called interior angle) crosses 2 light cones.
What is happening? Actually, you cannot physically cross a light cone, it is an artifact of looking at internal angles
(also called interior angles). The external angle (also called exterior or turning angle) corresponds more intuitively
to the physical thing happening at the vertex: A slight change in velocity of you worldline corresponds to a small external angle
at the vertex, crossing no light cones. But the internal angle is defined between a worldline going to the past and a worldline
going to the future! So the internal angle crosses 2 light cones.
If you cross only one light cone, you go from a worldline that goes slower than light to one that goes faster than light or vice versa.
This is not a physical process, so in practice we see light cone crossings of the internal angle occur in pairs.
At the other vertices (A) and (C) no light cones are crossed. But here we are looking a worldlines of different persons.
Now everything starts to make sense.
- The internal angles of a triangle sum to
π,
because you always have to cross 2 light cones, and the
imaginary parts (rapidities) sum to zero.
- In a triangulation of flat (not curved)
space-time, the
angles at a vertex sum to 2π.
- In curves space-time, there is a
non-zero angular deficit
at vertices. There may be a net rapidity, a time-like curvature, or and
angle, a space like curvature.
- Angles (rapidity differences) are
Lorentz invariant. The
are related to the Lorentz invariant space-time lengths by the law of
cosines:
The twin paradox
There is a way of interpreting the twin paradox as a triangle, as shown
in figure 3. Imagine one observer traveling along the vertical side of
the
yellow triangle. The twin brother travels along the 2 oblique edges.
All edges are time-like in this case, their space-time length represent
a time difference on the watch of an observer who travels along the
edge.
But beware: because of the minus sign in the formula for space-time
length, the 2 oblique edges actually represent
less time
on the observes watch.
The twin who
"turns around" is always younger when they reunite.
According to this
Wikipedia
article on triangle inequality,
the twin paradox can be viewed as
an example of the triangle inequality, which reverses if all paths are
time-like and in the same light cone.

Figure 3: Twin paradox.
The left is in the reference frame of the "stationary" observer, the one that does not turn round.
The right is in the reference frame of other observer
Because
of the minus sign in the formula for the space-time length, length
ratio's are different to what we see visually, which is the ordinary
space of our picture! An
observer traveling via 2 time-like edges always takes
less
time
than an observer traveling to the same event along 1 time-like edge.
The observed age difference is Lorentz invariant. (The blue line is an
eigen-hyperbola)
The eigen-hyperbola
The
analog of the circumcircle is the
"eigen-hyperbola". The formula for it in
N-dimensions
is the same for
any space-time.
I have a
web page on that here.
Figure
4: A triangle in 2 space
dimensions has an "eigen-circle",
the
circumcircle. Similarly a triangle in (1+1) space-time has an
eigen-hyperbola.
Figure 5: Animation: The triangle
remains on the
eigen-hyperbola as it is Lorentz
transformed with the
hyperbola-center as origin.